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1 year ago -
It is understood that the machine makes good gears potential to be produced by in-game manner only and let the game less pay-to-win. However who is actually the beneficiary from the system? I have to state these very low lvl bots, that are mostly camping in Lv140- open-to-all maplestory2.
Legit low lvl players generally won't camp within an unusual map for hours to spawn elite bosses, nor do many or them can address them easily (without gigantic marijuana use and passing counts). They often, however, visit motif dungeons or PQ for a faster and less boring lvling up manner, while bots never do that.
The reason is mobs have more and more HP (1mil to many mil) but robots will not invest in their equipment (they need sell each a bit coin to get their gain ) so that they're not capable of spawn elite dinosaurs economically.
So my proposal is, eliminate or nerf the fall rate of maplestory2 boss and elites in routine maps, but maintain it and increase drop speed in maps with pre-quests (like mushroom land, kritias) and pt quests to make the system actually benefit to actual players, and encourage them to play sport content not grind endless at a map.
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